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Spades glossary

The words you will meet in spades, in alphabetical order.

Bag
A trick won above your contract. Worth 1 point; every 10 bags cost 100. Also called an overtrick or sandbag.
Bid
The number of tricks a player expects to win, from 0 (nil) to 13.
Blind nil
A nil bid made before looking at your cards, worth ±200. Usually allowed only when your side is 100 or more behind.
Boston
Winning all 13 tricks. In some house rules it wins the game.
Break spades
Playing the first spade of the hand on another suit. After that, spades may be led.
Contract
The total of both partners’ bids (not counting nil bids). The side must take at least this many tricks.
Cover
Playing high to protect your partner’s nil bid.
Cutthroat
Spades with no partners: every player bids and scores alone. Also called solo spades.
Follow suit
Playing a card of the suit that was led. Required whenever you can.
Lead
The first card played to a trick.
Nil
A bid of zero: a promise to win no tricks. Worth ±100.
Overtrick
Another word for a bag.
Sandbag
Deliberately taking extra tricks, or the bags themselves.
Set
Failing to make your contract. The side loses 10 points per trick bid.
Trick
One card from each player. The highest spade, or the highest card of the suit led, wins it.
Trump
A card of the suit that beats all others. In spades, spades are always trump.
Void
Having no cards in a suit. A void lets you trump when that suit is led.

Learn the game step by step in how to play.